Leave aside ZBrush, its interface is another story! If you ever opened some classic 3D programmes like 3ds Max or Maya you definitely understand difficulties with learning, adaptation to the interface, polygonal modeling… I mean all that daily routine of “orthodoxal” 3D-ists. Secondly, 3D-Coat allows completing a lot of modeling and sculpting tasks without much knowledge of 3D. But our 3D-Coat will outdo them all! When I demonstrate it to students, I always mention that is was made by Ukrainian guys, and it really helps to promote it. There are other more or less simple 3D programmes (for example, SketchUp). I made my project in 3D-Coat and there are a lot of reasons for that.įirstly, 3D-Coat is quite an adaptable software solution for artists who decided to mix 2D and 3D techniques for the first time. Mostly it is concept sculpting of characters and creatures, as it is my passion today. Sure thing, sometimes I take part in art projects to stay in a good shape. I teach 2D, 3D Concept Art, and ZBrush classes. Now I am one of the co-founders and the Head of Study at ArtCraft CGSchool. It was very fun! We didn’t have a clue that our school from a small team (with one CEO, a teacher, and an assistant) would turn into one of the biggest CG schools in Ukraine (or even in Post-Soviet states). We both had been analyzing and testing the material excitedly. And off we went! Igor took lead on unsurmountable organizational issues, andфтв I, in my turn, got down to the educational programs.
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